A Twisted Girl’s Take on Love, Dating and Zodiac Signs

Game Development as a Separate Course in RP Schools?

What do you think of this? A course that you can take up in a prestigious university (read Ateneo de Manila’s plans in this direction) that will be directly related to your gaming passion (*cough* addiction)?

Pinoys have been excelling in different games created abroad, which are being franchised in the RP by gaming companies. We are indeed very qualified to put up such a curiculum. This will enable programmers and IT professionals to pursue something that is not only fun, but also challenging. High school grads and learning-addicts will take up this course for sure.

Then you can justifiably talk back to your parents when they nag you about too much computer gaming: “Mom, I’m studying!!!”


The Sprite or The Person?

Finding Love in MMORPGs is not unheard of.

In the early days of Philippine Ragnarok Online, everyone roleplayed their characters so well that girl sprites would seem most likely to be real girls. Even if the medium is in pixels, one can actually express his feelings in different ways the same as in real life. Tokens of appreciation may be given, and random errands can be done for that special someone inside the game.

This can go on for quite a while before both parties realize that if they really want a lasting relationship, they should consider the possibility of bringing their romance in real life. This is a scary option that only the braver ones take. In game, you can be perfect. You can be anything you want to be.
The paranoid notion that your ingame girl/boyfriend may not like the real, non-virtual you may be unfounded. There is that probability that the other person is really just playing for the fun of it and will actually love you more outside the game than in it.

However, some hardcore gamers who put the game above everything else may fall in love in-game with someone because that other person shares the same passion: the game itself. I’ve seen a lot of relationships break just because one doesn’t want to play anymore, and the other is still very much addicted. A person spends so much time in the game that all that happens in it becomes just another part of that other-world; even love and relationships.

Being quite popular during my glory days in pRO, I sometimes wonder if the admirers that professed their “love” for me then would actually like me in the same way if they met me in real life rather than in Ragnarok. I know at least one person who fell in love with the sprite first before even bothering to ask if the person behind the sprite is a girl or a guy.

One gamer girl friend expressed the same doubt by asking “when my BF (who she met in RO) and I get intimate, do you think he’s thinking of the real me or the virtual me?”. To which I replied, “does it really matter?”, and we both laughed.

Ah, the power of virtual reality.

My resources for giving out constructive advice on love, sex, dating and relationships:


When Gamers Rant at Game Moderators: Is it Personal?

In any game, pRO in particular, players may be seen ranting against game moderators (GMs). These are the people who are directly in the line of fire when things go wrong in a game just because they are the ones directly in contact with the players. The rants range from light taunts to outright jeers and even lowblow attacks. If so, what line is crossed between professional and personal? Does such a line exist? Read on for my opinions…..

To a gamer, the one major thing of concern is the game. GMs are there to assist the players and make sure that a modicum of order is present in any game-related situation. Gamers rant at GMs during the times when their game is compromised or disturbed; or when the implementation of rules get in the way of their gameplay.

Think of it as an enraged customer calling the hotline and shouting at the customer service representative (CSR). The irate person knows that the CSR is not the one directly responsible for the glitch in service but he “blames” the reps because they are there to provide a portal for his concerns. However, as soon as the concern is dealt with, and the customer can enjoy the service again, the reps or even the hotline number itself take a backseat in the customer’s memory.

GMs are faceless to players, they are merely the representatives of the game provider that can be talked to when things are chaotic. In this light, it is safe to assume that a love-hate relationship exists between the player and the company, and not between the player and the reps themselves. So to answer the question posed in the title: NO, it’s not personal.

GMs risk their anonymity and facelessness only under the following conditions:

  • when the GMs reach out a friendly hand to the community by introducing himself to several cliques inside the game.
  • and, when the GM decides to take the lowblow rants to heart and decides to take matters in his own hands i.e. confront the person ranting and express his own personal frustrations by saying “what the hell is your problem with me?!?”

The second clause is more dangerous than the first because the gamer, who wants nothing more than to continue his fun, will stop, look at the GM in the face for the first time and ask “and, who are you again?”.

I understand that GMs are humans who also reach a breaking point, and that they themselves need a venue for their own rants when the pressure from the gamer mobs becomes too much to handle. However, as long as they maintain the “I’m-a-GM-and-you’re-a-player” stance, they are relatively safe from personal attacks.

Every gamer knows the rules, even that one who acts like he can bend them. A GM is the faceless sentinel of the gaming company who call out the rules over and over, and herd everyone to the right direction. Fairness in rule implementation will keep things normal (regardless of the general outcry from those rebels who don’t want to follow).


Big Mistake: Choosing Toni Gonzaga to Sing Perfect World’s Song

I handed a LevelUp! load card to the hubby one day but hang on to it ’til he promised to find a way to turn off the background song (sang by Toni Gonzaga) from his game client. My hubby is a hardcore gamer, he wants sound effects and the works when he plays a game. Working in a PC a few spaces from his, I could hear Toni Gonzaga’s rendition of the PW theme song and I get distracted.

She’s a noted TV host and comedienne, really. Her talent fee must be sky high (as her co-host Mariel at ABS-CBN’s PBB inadvertently said on air, “Wish ko lang kasing taas ng talent fee mo ung talent fee ko”). But why, oh why, did LU! choose her to promote this song?

Here’s my rant post at Waukster’s:

My life partner plays Perfect World and … err… let’s just say that Toni Gonzaga’s Voice is better heard through the radio on a “once a day basis” at the most.

Can’t the background music be more pleasant? In an i-shop where players log in to PW simultaneously (and dont adjust the sound setting), her song… no, her voice (the song per se is wonderfully moving)… fills your head like a sinusitis.

My point: It’s an absolute waste of resources to pay Toni Gonzaga’s talent fee to promote the PW song.

Why wasn’t there a singing contest to promote the PW song?!? Not a big one, mind you, just a submit-your-vocals thingie that could have showcased non-celebrities’ singing prowess, saving you cash and making the PW promotion fun.

You could have discovered a new and fresher talent to promote it. Preferably someone with a melodious voice, and doesn’t sound like he/she has to shout to reach that high note.

Nagpapalevel ka sa PW or doing quests na mahihirap tapos para kang iniiyakan ng…

“Ffflyyyy wiiiidddd muuuhhhh, stay wid muuhh… in a purfuct wurrrlllddddd”.

I’m no singer, but I’m a Lea Salonga fan, so I at least know that there are some people in the world who could sing in a way that is pleasantly soothing (malamig ang boses), and make a gamer look forward to the next loading of the song. But NOT Toni Gonzaga, OMG.

I know PW is free but we still pay for the perks that you sell in the game, so I think we are entitled to a more pleasant musical environment while playing.

LOL. First long rant ko sa Waukster.